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Video Production Glossary
Resolution
Analog television systems use interlace scanning
with two sequential scans (50 or 60 fields per second), one with the odd
numbered lines, the other with the even numbered lines to give a complete
picture (25 or 30 frames per second). This is done to save transmission
bandwidth but a consequence is that in picture tube (CRT) displays, the full
vertical resolution cannot be realized. For example, the maximum detail in
the vertical direction would be for adjacent lines to be alternately black
then white. This is not a problem in a progressive display but an interlace
display will have an unacceptable flicker or twitter at the slower frame
rate. This is why interlace is unacceptable for fine detail such as computer
word processing or spreadsheets. For television it means that if the picture
is intended for interlace displays the picture must be vertically filtered
to remove this objectionable flicker with a reduction of vertical
resolution. According to the Kell factor the reduction is to about 85%, so a
576 line PAL interlace display only has about 480 lines vertical resolution,
and a 486 line NTSC interlace display has a resolution of approximately 410
lines vertical. Similarly, 1080i digital interlaced video would need to be
filtered to about 910 lines for an interlaced display, although a fixed
pixel display (such as LCD) eliminates the inaccuracies of scanning, and
thus can achieve Kell factors as high as 95% or 1020 lines.
Fixed pixel array displays such as LCDs, plasmas, DLPs, LCoS, etc. need a
"scaling" processor with frame memory, which, depending on the processing
system, effectively converts an incoming interlaced picture into
progressive. A similar process occurs in a PC and its display with
interlaced video (e.g., from a TV tuner card). The downside is that
interlace motion artifacts are almost impossible to remove resulting in
horizontal "toothed" edges on moving objects.
Also in analog connected picture displays such as CRT TV sets, the
horizontal scanlines are not divided into pixels, and therefore the
horizontal resolution is related to the bandwidth of the luminance and
chroma signals. For television, the analog bandwidth for luminance in
standard definition can vary from 3 MHz (approximately 330 lines
edge-to-edge; VHS) to 4.2 MHz (440 lines; live analog tv) up to 7 MHz (660
lines; DVD). In high definition the bandwidth is 37 MHz (720p/1080i) or 74
MHz (1080p/60).
Televisions are of the following resolutions:
SDTV: 480i (NTSC, 720×480 split into two 240-line fields)
SDTV: 576i (PAL, 720×576 split into two 288-line fields)
EDTV: 480p (NTSC, 720×480)
HDTV: 720p (1280×720)
HDTV: 1080i (1280×1080, 1440×1080, or 1920×1080 split into two 540-line
fields)
HDTV: 1080p (1920*1080 progressive scan)
Computers have higher resolutions:
Currently, 1024x768 is regarded as an acceptable default. As of July,
2002, 1024×768 Extended Graphics Array was the most common display
resolution.[1][2] Many web sites and multimedia products were re-designed
from the previous 800×600 format to the higher 1024×768-optimized layout.
The validity of this method of gathering statistics is diminishing, however,
as LCD monitors have only one native display resolution - the highest
available on that particular monitor. When users select a lower resolution,
the lower resolution is reported to the statistics gathering website.
Nevertheless, the actual number of pixels in front of the user has not
changed. Instead, interpolation in the monitor causes the picture to become
fuzzy as it attempts to display an image of the wrong resolution by scaling
it.
The availability of inexpensive LCD monitors has made the 5:4 aspect ratio
resolution of 1280×1024 more popular for desktop usage. Many computer users
including CAD users, graphic artists and video game players run their
computers at 1600×1200 resolution (UXGA, Ultra-eXtended) or higher if they
have the necessary equipment. Other recently available resolutions include
oversize aspects like 1400×1050 SXGA+ and wide aspects like 1280×720 WXGA,
1680×1050 WSXGA+, and 1920×1200 WUXGA. The most common computer display
resolutions are as follows[3]: A new HD resolution has been released mainly
in 30" LCD monitors. The new 2560x1600 is the current max resolution WQXGA.
When a computer display resolution is set higher
than the physical screen resolution, some video drivers make the virtual
screen scrollable over the physical screen. Most LCD manufacturers do make
note of the panel's native resolution as working in a non-native resolution
on LCDs will result in a poorer image, due to dropping of pixels to make the
image fit (when using DVI) or insufficient sampling of the analog signal
(when using VGA connector). Few CRT manufacturers will quote the true native
resolution since CRTs are analog in nature and can vary their display from
as low as 320×200 (emulation of older computers or game consoles) to as high
as the internal board will allow, or the image becomes too detailed for the
vacuum tube to recreate (i.e. analog blur). Thus CRTs provide a variability
in resolution that LCDs can not provide (LCDs have fixed resolution).
Most television display manufacturers "overscan" the pictures on their
displays (CRTs and PDPs, LCDs etc.), so that the effective on-screen picture
may be reduced from 720×576(480) to 680×550(450), for example. The size of
the invisible area somewhat depends on the display device. HD televisions do
this as well to a similar extent.
Computer displays including projectors generally do not overscan although
many models (particularly CRT displays) allow it. In computer displays,
overscan and underscan can be altered by adjusting vertical blanking
interval. CRT displays tend to be underscanned in stock configurations, to
compensate the increasing distortions at the corners. On LCD and other flat
panel displays, VBI can be lowered to support higher resolutions and refresh
rate for the same bandwidth.
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